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Pocket Conquest
.: By: David Horn :: Device used: iPaq :: March 28th, 2002 :.


Introduction
Pocket Conquest is a Risk-style game for Handheld and Pocket PCs. The aim, if you haven't already guessed, is to use your armies to try to take over the world without being anniliated by your oppenents, of which there can be up to seven.

Installation
Upon receiving the game one's initial reaction is to be disappointed. The game does not come with an auto-installer; rather you are expected to manually copy the game files over to your device and create your own shortcut in the Programs menu. However, it does save space in the ZIP file and does not take long to copy the files over. It does take a few seconds to load up, even on my iPAQ with nothing else running. When you start a new game, you have the option to choose a map (the game only comes with the world map, you can download more from the website), select the number of players (2-8), and configure the number of armies you’ll get by trading in your cards.

Graphics and Sound
Graphics are plain and simple, which in my opinion is exactly how they should be. The maps are large and the graphics engine displays the maps clearly with minimum fuss. My only gripe with the grpahics are that the cards in the upper right corner appear a bit blurred and are sometimes difficult to make out. There is no sound in Pocket Conquest, and such a game does not really need it. However, a sound effect such as dice rolling every so often would add to the game.

Gameplay
Playing the game is simple: at the start you place your armies, then you attack and then you get more armies which you can attack with. Anyone familiar with Risk will know how to play right from the start. In the beginning, Pocket Conquest can seem a bit boring. It can also seem a bit repetive: Place armies, invade countries, lose, invade countries and so on. But after ten or fifteen minutes of play you realize you haven't blinked in eight minutes because you've been staring at the screen, willing the dice to roll in your favour. You'll notice the cleverness of the moves your AI opponents make. You can configure their aggressivnenss, their nastiness and their paranoia. Eventually you'll be shouting "Tally-Ho" and imagining yourself leading your armies into battle.

Issues
I really have not had the slightest problem with this game. Some things I would like to see, however, is an auto-installer and perhaps more warfare options - inter-continental ballistic missiles appeal to anyone? There is only one more thing I should mention, and I have no idea whether this is me or the computer, but, after watching my opponent throw a sequence of nearly seven sixes in a row, I did start to wonder. It's a conspiracy, I tell you!

Conclusion
Would I buy this game? Well, yes, I would. This game will appeal to Risk experts and newbies alike - after ten minutes I was playing happily on my iPaq. Not bad for someone who had never even played Risk, or for that matter, touched a Pocket PC before. That's what makes this game special: the sheer replayability. No two games will ever be the same. Add to that the fact that you can download new maps from the developer's web site and you have one cracking game.

Pros Cons
  • Great fun
  • Loads of replayabliity
  • New maps are available from developer's web site
  • No autoinstaller
  • Can be a bit repetetive
  • Oppenents seem to defy laws of statistics

Comments Get it!