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ATI Imageon 3200


ATI Imageon 3200

Postby ToTTenTranz » Nov 15, 2002 @ 9:49pm

ATI Introduces Next Generation IMAGEON 3200 - 2:14 pm EST - MrB
ATI has launched their 2nd generation PDA chipset called Imageon bringing it up to 3200. The old model was 100! Big jump The first Imageon appeared in the Toshiba E740. Hopefully you'll see this one around more.

ATI Technologies Inc. today introduced IMAGEON 3200, the most advanced multimedia co-processor for handheld electronic devices such as Personal Data Assistants (PDA) and the new generation of data-enabled Mobile Phones.

IMAGEON 3200 is a member of ATI's second-generation family of media co-processors for handheld devices. It integrates an advanced 2D graphics engine and an MPEG/JPEG decoder alongside a powerful and versatile set of peripheral I/O functions. The IMAGEON 3200 highly optimized architecture and features offer the highest graphics performance and frame rates while lowering the overall system power dissipation. Handheld devices using the IMAGEON 3200 will benefit from a much longer battery life.

"ATI's IMAGEON 3200 raises the bar once again by taking advantage of new technologies to deliver amazing graphics quality and battery life for all handheld devices including the frugal mobile phones," said Azzedine Boubguira, Director of Marketing, Handheld Products Group, ATI Technologies Inc. "In addition to completing the architecture of mobile devices and enhancing their performance, the new IMAGEON 3200 offers more value to OEMs for cost and power saving by integrating several necessary peripheral I/O functions."


IMAGEON 3200 continues to offer IMAGEON industry-leading functionality designed to enhance OEM (original equipment manufacturer) products. The following are just some of the outstanding IMAGEON 3200 features:



Enhanced 2D Graphics Engine: All basic 2D acceleration functions are supported to enable fast animation and fast drawing to the screen. IMAGEON 3200 also includes advanced features such as alpha blending, object rotation, and Gouraud shading to enhance the visual quality and help the creativity of content developers for the handheld market.

MPEG and JPEG decoding: The video hardware decode functions free up more than 50% of MIPS power from the main CPU, resulting in the support of higher resolutions at higher frame rates with no visual artifacts.

Integrated Memory: IMAGEON 3200 includes enough embedded SRAM (static random access memory) to support double buffering of images for higher quality graphics and video on standard PDA display resolutions (up to 320 x 480 pixels).

Host Interface: IMAGEON 3200 uses a high-bandwidth, high performance host- interface to connect seamlessly to all industry-leading embedded microprocessors such as Intel's XScale, Motorola's MX1, TI's OMAP, and Samsung's S3C2400.

Display Engine: The main component of the display engine is a programmable LCD Timing Controller (or TCON). The programmability of this timing generator gives OEMs the flexibility to interface to a large number of LCD panels using different technologies from different manufacturers.

USB On-The-Go (OTG): IMAGEON 3200 is the first integrated co-processor to offer USB OTG (On-The-Go) - a new standard that connects two USB devices directly. USB On-The-Go is designed for mobile interconnectivity by allowing a USB device to communicate with other USB peripherals (such as printers) without the need to go through a PC.
Secure Digital (SD) card: Both SD memory cards and SDIO cards (with functions such as Bluetooth, digital cameras, etc…) are supported with the fully integrated and standard compliant controller. Multi-media Cards (MMC) are also supported.

Video Capture Port: IMAGEON 3200 connects seamlessly to digital cameras and other video sources through its embedded capture port for images with resolutions up to VGA. Three input formats are accepted including the ITU-656 standard.



Source: Rage3D






This chip still doesn't have any kind of 3D acceleration... :( wich means it's not a very good step for ATi since the PowerVR MBX is getting near to be released and it is based on the kyro1 chip..
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Postby ToTTenTranz » Nov 15, 2002 @ 9:52pm

Sorry guys, I posted 3 times the same news because the forum kept giving me error messages, so I thought I hadn't posted at the firs time and at the second..

Please erase two of the 2 posts, and once more I apologize for the inconvenient.
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Postby sponge » Nov 16, 2002 @ 4:12am

holy internets batman.
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Postby James S » Nov 16, 2002 @ 5:30am

I just want a higher resolution! For the love of all that's sacred GIVE ME A HIGHER RESOLUTION, MICROSOFT!
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Postby R0B » Nov 16, 2002 @ 3:45pm

I want them to build in at least some of the functions used by 3d games. If nothing else, maybe just trig funtions. That would be a nice start.
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Postby Dan East » Nov 16, 2002 @ 11:58pm

At this point, a device that can natively perform floating point math is far more important than display hardware with 3D support.

Regardless, we are eventually going to reach a point where there will arise vast disparity between devices, which is something I'm not particularly looking forward to (IE you need a device with a so-and-so ATI graphics chip to run this game).


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Postby James S » Nov 17, 2002 @ 12:02am

Ya, a PocketPC should be a PocketPC should be a PocketPC. Microsoft should strictly regulate this industry to insure this.
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Postby sponge » Nov 17, 2002 @ 12:32am

holy internets batman.
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Postby HobbesAB » Nov 17, 2002 @ 12:44am

A little rudeness and disrespect can elevate a meaningless interaction to a battle of wills and add drama to an otherwise dull day.
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Postby (TSC)Bender » Nov 17, 2002 @ 1:24am

Image
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