by NYIllustrator » Sep 28, 2001 @ 4:29pm
i dont think you understand lemme explain...i open the wolf editor on my desktop pc and export the image file of the sprite i want to edit, for example to nazi guard, and it saves it to my desktoop as a bitmap. I then copy that bitmap file to my ipaq and open it in pocket artist or whatever image program and edit it to what i want the new sprite to look like, but then when i go to save it back to bitmap pocket artist or whatever saves it as a 24 bit bitmap, instead of a 256 color bitmap and there is no option to save a 256 color bitmap that i can see. So then i transfer the file back to my desktop and open it in MS Paint and save it to a 256 color bitmap. Then i try to put it back in wolf but wolf wont take it. However if i do the same exact thing, thats is output the sprite i want to edit from the wolf editor and this time I dont transfer it to my ipaq and instead i just open it in MS paint and edit it, and then save it in MS paint as a 256 color bitmap and put it in wolf it DOES accept it. So i dont know why it works that way but not when i take it off my ipaq and then CONVERT it to 256 color in MS Paint using SAVE AS. So Im figuring you just have to save it to 256 color right after you edit it because thats the only way it works. So what Im trying to say is how do i get pocket artist or whatever graphic program for the pocket pc to do that. any ideas?