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'Orions. Legend of Wizards' - new screenshots and more....


'Orions. Legend of Wizards' - new screenshots and more....

Postby Golden Eye » Jul 10, 2006 @ 3:13pm



Image

reveals some of the game future abilities and new screenshots

The game will feature some RPG elements. There will be at least one hero which you will be able to advance.

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There will be at least 12 monsters and spells in each of 6 elemental schools of magic - Fire, Water, Earth, Air, Life, Death.

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Not only fights will be featured, but also a build-up mode, where you manage captured towns of yours, build them up with creature houses and resource "factories", summon a deck of your fighting cards. Thus, it's not just a trading cards fighting game, but a whole turn-based strategy taking place in a unique fantasy world.

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Although the simple Duel mode will also be realized. People will be able to play against AI or each other. Hot seat for sure, and bluetooth multiplayer is most likely to be done.

The released date will be something about end of August, and might be shifted a little more, depending of the number of features we will want to be included.

For more information feel free to visit http://pocketmoregames.com
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Postby Crayfish » Jul 24, 2006 @ 9:50am

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Postby David Horn » Jul 25, 2006 @ 11:30am

Hey Rich - how's your "elements" game coming along?
Crosswind technique: "Using your peripheral vision, react to body movements, gasps, groans, and shouts from the other side of the cockpit, and always remember that it's better to be lucky than good."
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Postby Crayfish » Jul 25, 2006 @ 2:41pm

Elements is on a back burner at the moment while I work on fixing the final bugs in the procedural map generator for Nova Dawn. I'll post the results on my blog when I've fixed the last few glitches. My fiancee is of the opinion that it would be a better idea to finish another smaller project such as Elements before I attempt to complete the big one (Nova Dawn). She's probably right, if I market it as a novelty game for about £1 a copy it would give me valuable experience of the marketplace. I've only released freeware before.

The idea behind Elements is pretty simple and I should be able to complete it in a couple of months, even with my limited time to spend on games development at the moment. I've suggested I take my laptop on honeymoon with me in September but that didn't go down too well!

When I get anything worth looking at you'll be the first to know.
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Postby jaguard » Jul 27, 2006 @ 3:48pm

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