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Sim Wall, Coming soon to your Pocket PC!


Postby Lostman » Apr 3, 2002 @ 6:05pm

:?: am I missing something? loaded the game and when I tap it all I get is a pic of a wall, then when I tap the wall it closes. Forgive my ignorance, please help! :?:
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Postby simonjacobs » Apr 3, 2002 @ 6:36pm

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Postby » Apr 3, 2002 @ 7:47pm

I find the fact that people are still downloading and trying 'Sim Wall', and still don't realise the significance of it's release date, rather amusing. In fact, it must be the most successful AF in the history of PPCs. :)

Although i still like the 3-page exclusive news story on 'Tom's Hardware Guide' reporting on 'Nvidia's purchase of AMD'...
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Postby simonjacobs » Apr 3, 2002 @ 7:50pm

SimWall isnt an april fool, its a high quality 3d game. Or maybe a low quality 2d game. Same difference.
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Postby simonjacobs » Apr 3, 2002 @ 7:51pm

What I should have really done is used my 3d engine for it and shown a texture mapped 3d wall spinning around. That would have been funny.
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Postby » Apr 3, 2002 @ 7:59pm

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Postby simonjacobs » Apr 3, 2002 @ 8:05pm

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Postby suchiaruzu » Apr 3, 2002 @ 8:39pm

<div align="center">Image<br></div>
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Postby simonjacobs » Apr 3, 2002 @ 8:41pm

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Postby simonjacobs » Apr 3, 2002 @ 8:43pm

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Postby David Horn » Apr 3, 2002 @ 8:54pm

Crosswind technique: "Using your peripheral vision, react to body movements, gasps, groans, and shouts from the other side of the cockpit, and always remember that it's better to be lucky than good."
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Postby simonjacobs » Apr 3, 2002 @ 8:56pm

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