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Good ideas for Pocket PC games?


Postby jongjungbu » Sep 26, 2004 @ 5:23am

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Postby sponge » Sep 26, 2004 @ 5:41am

holy internets batman.
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Postby VGA » Sep 26, 2004 @ 5:51am

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Postby VGA » Sep 26, 2004 @ 6:00am

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Postby VGA » Sep 26, 2004 @ 6:37am

...just a joke.
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Postby tomdon » Sep 26, 2004 @ 9:46am

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Postby mlepage » Sep 26, 2004 @ 8:40pm

Again with pessimism (aka realism), let me remind that game development is hard. Stories aren't created in a few minutes, art isn't created in a few days, and programming isn't finished in a few weeks. Not for a decent game, by a relatively inexperienced developer.

Having said that, there is one thing which can help, and that is finding others who can work with you. They need to have the same drive you have, and a useful skill. Finally, you need to be able to coordinate, both the people and the assets involved.

By all means don't give up, but approach the task realistically. Start with a small project, even if it's a small RPG.
www.scalenesoftware.com
Great games for your Palm and Pocket PC!
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Postby VGA » Sep 26, 2004 @ 8:45pm

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Postby jongjungbu » Sep 26, 2004 @ 9:05pm

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Postby ajbrutico » Sep 28, 2004 @ 4:52am

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Postby VGA » Sep 28, 2004 @ 5:43am

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Postby Jaybot » Sep 28, 2004 @ 6:11am

-------
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Postby jongjungbu » Sep 28, 2004 @ 3:34pm

No I didn't. I said it was up to YOU! :D


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Postby VGA » Sep 28, 2004 @ 11:49pm

OK... what is a good game that uses good creativity for a good game interest? I'm just curious...if I knew, I could study its successes...
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Postby tomdon » Sep 29, 2004 @ 1:00am

What you just said makes little sense to me.
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