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DosBox Compatibility Thread (hell..it works^^)


Postby (TSC)Bender » Jun 3, 2004 @ 3:12pm

I'll try it when I get home later. I can probably guarantee you it will work with the Bochs plugin. It runs almost everything I throw at it (slowly of course).
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Postby PocketDOS » Jun 3, 2004 @ 3:31pm

Wolf3D runs (or is that walks?) on PocketDOS with both the DOSBox and Bochs CPU plug-ins (on an iPaq 3950 and a Jornada 680 at least)... 'Twas a bit of a b*tch to get working, and PocketDOS v1.09.0 nearly got released without Wolf3D compatibility (Wolf3D does some funky vblank/hblank stuff, which a look through the original Wolf3D source code eventually revealed)...
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Postby Miracle » Jun 3, 2004 @ 6:35pm

Can somebody tell me how I can use those plugins of DosBox/Bochs?
I'd like to see how Warcraft 1/2 runs :D.
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Postby x999xSideOuter » Jun 3, 2004 @ 6:55pm

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Postby Miracle » Jun 3, 2004 @ 6:57pm

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Postby (TSC)Bender » Jun 3, 2004 @ 7:58pm

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Postby Caesar » Jun 3, 2004 @ 10:51pm

Please, does anyone have the old version of dosbox that would run on ppc2k?
Organic Superlube? Oh, it's great stuff, great stuff. You really have to keep an eye on it, though--it'll try and slide away from you the first chance it gets.
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Postby (TSC)Bender » Jun 3, 2004 @ 11:20pm

I used to. The old version didn't work on 2002 though. Thats why I use PocketDOS now and deleted the old version.
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Postby NYIllustrator » Jun 4, 2004 @ 7:33am

CAN SOMEONE PLEASE TELL ME HOW THEY ARE OPENING DOORS AND SHOOTING IN WOLF3D??? You guys say its playable so you must know.
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Postby Ulf » Jun 5, 2004 @ 10:25am

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Postby dutty » Jun 5, 2004 @ 1:23pm

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Postby Ulf » Jun 5, 2004 @ 4:04pm

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Postby Miracle » Jun 5, 2004 @ 4:06pm

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Postby Ulf » Jun 5, 2004 @ 4:33pm

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Postby dutty » Jun 6, 2004 @ 2:00am

this is my email to him ;)

Hello,



I’ve installed the latest cygwin build and installed the development tools.

Then I’ve installed the arm-wince-pe.rar files and installed them as described in your readme.txt.

Afterwards I’ve applied the libc fix which you provide on your homepage.

Then I’ve unpacked the sources to my ~home in cygwin and executed the proper configure switched:



./configure --disable-debug --enable-core-inline --disable-opengl --disable-dynamic-x86 --target=arm-wince-pe "CFLAGS=-target=con -O9" --host=arm-wince-pe CXXFLAGS=-O9



It configured without errors or warnings and then I’ve executed the ‘make’ script.

It compiled fine until:



if arm-wince-pe-g++ -DHAVE_CONFIG_H -I. -I. -I.. -I../include -O9 -I/usr/loca

l/include/SDL -Dmain=SDL_main -MT dosbox.o -MD -MP -MF ".deps/dosbox.Tpo" \

-c -o dosbox.o `test -f 'dosbox.cpp' || echo './'`dosbox.cpp; \

then mv -f ".deps/dosbox.Tpo" ".deps/dosbox.Po"; \

else rm -f ".deps/dosbox.Tpo"; exit 1; \

fi

arm-wince-pe-g++ -O9 -I/usr/local/include/SDL -Dmain=SDL_main -o dosbox.exe

dosbox.o cpu/libcpu.a debug/libdebug.a dos/libdos.a fpu/libfpu.a hardware/libha

rdware.a gui/libgui.a ints/libints.a misc/libmisc.a shell/libshell.a -L/usr/loca

l/lib -lSDL

/usr/local/lib/gcc-lib/arm-wince-pe/3.3.3/../../../../arm-wince-pe/lib/libSDL.a(

SDL_dibvideo.o)(.text+0x494): undefined reference to `SHFullScreen'

/usr/local/lib/gcc-lib/arm-wince-pe/3.3.3/../../../../arm-wince-pe/lib/crt0.o(.t

ext+0x6c): undefined reference to `WinMain'

collect2: ld returned 1 exit status

make[3]: *** [dosbox.exe] Error 1

make[3]: Leaving directory `/home/Dizzy/dosbox-0.61/src'

make[2]: *** [all-recursive] Error 1

make[2]: Leaving directory `/home/Dizzy/dosbox-0.61/src'

make[1]: *** [all-recursive] Error 1

make[1]: Leaving directory `/home/Dizzy/dosbox-0.61'

make: *** [all] Error 2



Seemslike I’m missing a library or I haven’t linked to it properly, I hope you can help me.



Best Regards

---

currently i've even managed to get it only to display no WinMain entry point found - the entry point to the application should in dosbox is SDL_Main() and main() however i cannot get it to use this as entry. i hope somebody can get further than me.
dutty
 


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