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GBA Emulator?


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Postby Drex » Oct 15, 2002 @ 2:00am

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Postby sponge » Oct 15, 2002 @ 3:24am

holy internets batman.
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Postby James S » Oct 15, 2002 @ 4:24am

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Postby Jadam » Oct 15, 2002 @ 6:40am

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Postby Drex » Oct 15, 2002 @ 6:46am

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Postby Jadam » Oct 15, 2002 @ 6:57am

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Postby refractor » Oct 15, 2002 @ 9:55am

The main "bugger-factor" of the ARM7TDMI over the XScale and StrongARMs is its 16-bit Thumb instruction set (the T in the TDMI). Some of the custom graphics stuff in the GBA should be relatively easy to emulate though. Even with "only" a 200MHz StrongARM you're looking at a 12.5 times speed advantage (and a much greater bus/memory speed). If you can get the PocketPC to natively execute the code that it can, then you should be alright (or "dynarec"ing the Thumb to ARM should be relatively straightforward).

How're you guys planning on handling the Thumb stuff (Rob, Jadam)?
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Postby jont » Oct 15, 2002 @ 10:31am

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Postby refractor » Oct 15, 2002 @ 10:45am

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Postby nicodemus » Oct 16, 2002 @ 6:45am

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Postby damian » Oct 16, 2002 @ 6:49am

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Postby nicodemus » Oct 16, 2002 @ 7:10am

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Postby jadam1 » Oct 16, 2002 @ 4:24pm

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Postby Digital Chaos » Oct 16, 2002 @ 4:33pm

If you yelled for 8 years, 7 months and 6 days, you would have produced enough sound energy to heat one cup of coffee.

If you fart consistently for 6 years and 9 months, enough gas is produced to create the energy of an atomic bomb.
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