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Helios

What control method would you prefer for a tile-based RPG like Helios?

Directional Pad
11
21%
Stylus
8
15%
Both
31
58%
Undecided
2
4%
None of the above
1
2%
 
Total votes : 53


Postby Raynne » Mar 9, 2003 @ 6:13am

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Postby jongjungbu » Mar 9, 2003 @ 7:30am

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Postby nicodemus » Mar 9, 2003 @ 9:07am

if it's 0-10 dollars, then i'll be one of the first to buy it :D . Can't wait, it looks great! are you going to make it customizable, so people can add worlds to it? somewhat like kyle's quest? if so, that would be awesome, unending gameplay
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Postby jongjungbu » Mar 9, 2003 @ 5:20pm

That's a good question. And i'll refer to an earlier statement I made concerning it and that was I don't plan on supporting player-made custom adventures. I know it's what makes Kyle's Quest popular, but I don't want to be like Kyle's Quest. But mainly because I want Helios to be the game, not the Engine. Thanks for the input. :)

JJB
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Postby Raynne » Mar 9, 2003 @ 9:20pm

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Postby jongjungbu » Mar 21, 2003 @ 10:03pm

Since it's been 2 weeks since I posted a shot, here are few "preliminary" captures of some menu thingies. Heheh.

Image

Image

JJB
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Postby Raynne » Mar 21, 2003 @ 10:15pm

This looks like it is going to be a wonderful game. I cannot wait to try it. It appears you are making pretty good progress. :)
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Postby rpgking76 » Mar 21, 2003 @ 11:43pm

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Postby Dihnekis » Mar 21, 2003 @ 11:55pm

Careful, don't get crushed under the weight of my stupidity... the think hurts
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Postby sponge » Mar 21, 2003 @ 11:59pm

holy internets batman.
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Postby jongjungbu » Mar 22, 2003 @ 1:48am

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Postby Mechcommander » Mar 22, 2003 @ 2:20am

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Postby Dihnekis » Mar 22, 2003 @ 3:18am

Careful, don't get crushed under the weight of my stupidity... the think hurts
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Postby jongjungbu » Mar 22, 2003 @ 5:55am

Okay. Andrew would fit in more.

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Postby James S » Mar 22, 2003 @ 6:13am

I think his name should be squeegy, make it squeegy.
<img src="http://home.comcast.net/~sonne/james/tag.gif">
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