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VGA Application Database

PostPosted: Jan 18, 2005 @ 3:43am
by The Blur

PostPosted: Jan 18, 2005 @ 3:50am
by Dan East

PostPosted: Jan 18, 2005 @ 4:00am
by The Blur

Re: VGA Application Database

PostPosted: Jan 18, 2005 @ 11:10am
by Menneisyys

PostPosted: Jan 18, 2005 @ 1:20pm
by The Blur

PostPosted: Jan 19, 2005 @ 4:45am
by cjasus730

PostPosted: Jan 19, 2005 @ 11:21am
by Menneisyys

PostPosted: Jan 19, 2005 @ 1:38pm
by The Blur

PostPosted: Feb 16, 2005 @ 12:32pm
by Menneisyys

PostPosted: Mar 26, 2005 @ 2:19pm
by Menneisyys

PostPosted: Mar 26, 2005 @ 3:09pm
by Menneisyys
I've tested all the image viewer/editor apps on the PPC, along with their SE/VGA compliance, for my forthcoming roundup of them (it's beta version can be found if anyone interested). The list of them and their VGA support is as follows. Please note that '(forced/native VGA only)' means that natively the given app doesn't support VGA-resolution image display (they use pixel doubling), but in forced or native VGA mode (the latter with SE_VGA or OzVGA), they do display images with VGA resolution. Apps that don't have this support VGA resolution natively, without any forced VGA hack or switching to native VGA mode.

(forced/native VGA only)

(forced/native VGA only)

(forced/native VGA only)







(forced/native VGA only)





(forced/native VGA only)

(forced/native VGA only)







(forced/native VGA only)



(forced/native VGA only)







(forced/native VGA only)



And, the only app that is pretty useless on a SE VGA device because of major problems:

Handy Ent VGA titles

PostPosted: Aug 9, 2005 @ 5:08pm
by Smudgy Tony
you can add to list VGA screensaver .
Also game make full use of VGA screen space.