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Age of Empires 2 for Pocket PC :!:

PostPosted: Feb 7, 2005 @ 9:11pm
by rotakiwi
Hello,
does somebody know Age of Empires 2? Would you like, that it would be ported to the Pocket PC? Please join our petition at:

Maybe MDM will recompile AoE2 for Pocket PC? :D

PostPosted: Feb 7, 2005 @ 11:16pm
by Caesar

PostPosted: Feb 8, 2005 @ 2:33pm
by rotakiwi

PostPosted: Feb 8, 2005 @ 4:03pm
by sponge

PostPosted: Feb 8, 2005 @ 5:37pm
by tomdon

PostPosted: Feb 8, 2005 @ 7:07pm
by Sparr0

PostPosted: Feb 8, 2005 @ 9:26pm
by Caesar

PostPosted: Feb 8, 2005 @ 11:08pm
by Miracle

PostPosted: Feb 8, 2005 @ 11:45pm
by Sparr0

PostPosted: Feb 8, 2005 @ 11:48pm
by Maf54

PostPosted: Feb 8, 2005 @ 11:51pm
by Miracle

PostPosted: Feb 9, 2005 @ 12:12am
by sponge

PostPosted: Feb 9, 2005 @ 1:49am
by Caesar
You still haven't told me if you've actually played both games.

You're a fool to think Aoe and Aoe2 are "90% alike." Of all games I've ever played, I know the Age series the best; trust me, they're not that alike. Aoe was more of a historically based warcraft clone. Aoe 2 was a giant step forward for the whole genre. How are you going to make a mod to govern all the new stuff that aoe2 has? The engine alone (as Trae mentioned) is quite different. Just go look for some interviews with the Ensemble staff, they Aoe2 engine was a complete re-write and was years ahead of aoe. For instance, Aoe2's campaign and scenario's were all scripted, somerhing Aoe could'nt even dream about. Garrisoning was a completely new addition to aoe, as was formations, tactics and unit stances. The random map generator was two times as complicated than the random map generator in aoe - it's all XML (IIRC) scripting.

PostPosted: Feb 9, 2005 @ 4:10pm
by Sparr0

PostPosted: Feb 11, 2005 @ 5:26am
by XingYi