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Pocket NES

PostPosted: Apr 21, 2001 @ 6:41pm
by k
Hey everybody, I was just wondering about Pocket NES. Is that program still being developed, or is it dead. I have the first version, but never saw any updates. I'm out of the loop.<br><br>k

Re: Pocket NES

PostPosted: Apr 21, 2001 @ 9:18pm
by Moose or Chuck
It's dead, just visit the homepage and find out for yourself.

Re: Pocket NES

PostPosted: Apr 22, 2001 @ 1:30am
by Moose or Chuck
hmmm... thats depressing.

Re: Pocket NES

PostPosted: Apr 23, 2001 @ 2:54am
by Jaybot
Well, atleast PocketGB is still being worked on, and adding SegaMS and GameGear to it's emulation lineup (along with it's GB and NES already). :)  Too bad it's just not as good as the seperate emus yet (i.e. PalmGB ,PocketNES, most likely UnicornMG..) :)

Re: Pocket NES

PostPosted: Apr 23, 2001 @ 9:43am
by Moose or Chuck
what is this unicornMS is that for sega, is it for mips, i wanna play?!

Re: Pocket NES

PostPosted: Apr 23, 2001 @ 10:08am
by Jaybot
UnicornMG was a Sega Master System and GameGear emulator that was written for MIPS (and SH3, I think) H/PCs written by Jimmy software.  However, Jimmy discontinued it and pretends like it does not exist now.  It runs perfectly fine on PsPCs and PPCs with MIPS.  Good luck finding it, although you're chuck, so I'm sure you'll find it SOMEwhere. :D

Re: Pocket NES

PostPosted: Apr 23, 2001 @ 10:21am
by Moose or Chuck
does that mean it wasn't free crap, nobody's gonna have that old <insert w word here>

Re: Pocket NES

PostPosted: Apr 24, 2001 @ 1:45pm
by Jaybot
IIIIII have it. :D

Re: Pocket NES

PostPosted: Apr 25, 2001 @ 3:53pm
by Moose or Chuck
does it run good? you should send it to me :)

Re: Pocket NES

PostPosted: Apr 25, 2001 @ 8:19pm
by Moose or Chuck
Chuck, tell me when you acquire this piece of software.

Re: Pocket NES

PostPosted: May 5, 2001 @ 5:47pm
by 999
Unicorn is balls, simply put. I can't see why anyone would pay for it, and I doubt anyone has. You can find it as a defacto "CEWarez" file if you know where to look, but even then, save your time :)<br><br>According to a programmer who has worked with Jimmy, he (Jimmy) has, a new emulator suite coming out. I heard this over 4 months ago though, and the programmer has since then, gone to do his own things contrary to what his EMU agreement was with Jimmy. <br><br>I guess only time will tell I suppose. 'Till then, PocketGB is off the hook with Module support :D<br>Last modification: 999 - 05/05/01 at 14:47:44

Re: Pocket NES

PostPosted: May 5, 2001 @ 5:49pm
by Moose or Chuck
i don't like jimmy software, they release a game, then as much as people moan ang groan about gameplay or glitches they never fix crap. THey make nice LOOKING games, but gameplay on all of their games leave something to be desired. You can only remake galaxa so many times before its dead. Maybe its time they stopped preforming CPR.

Re: Pocket NES

PostPosted: May 5, 2001 @ 6:24pm
by 999
TurjahII is a really good game, it pisses me off they watered it down. I made quite a few posts in the days of it's release curtialing game strategies, including the the second boss which people had problems on.<br><br>Believe it or not, Jimmy did actually have an original game in the works. It was a puzzle game called boyo-ball, and had characters that looked like they were straight outta the movie A Bug's Life. It got canned, or put on hold for J-Five unfortunately.<br><br>

Re: Pocket NES

PostPosted: May 5, 2001 @ 6:39pm
by Moose or Chuck
ya turjah 2 adds some orginallity with the peopl coming from behind, btw that was in 1943 the like first shooting game ever :)

Re: Pocket NES

PostPosted: May 5, 2001 @ 7:58pm
by 999
No, there was 1942, but even that isn't the first of it's kind.<br><br>I'm not sure who exactly invented the "scrolling shooter", but it's a safe bet their influence was Galaga. Afterall, that's all the basic premise was, Galaga with more emphasis on attack waves and patterns, only repackaged with a scrolling background to, in effect, create a new genre.<br><br>The flanking enemies in TurjahII are great, but even that technique came from Galaga. <br><br>Still, Jimmy did a great job, and like Galaga, the fun is what counts.<br>