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no sound anymore when I continue a savegame !


no sound anymore when I continue a savegame !

Postby guibrush » Jul 24, 2002 @ 11:05pm

guibrush
 


Postby Arisme » Jul 25, 2002 @ 8:56am

I don't think I have this problem ... which build are you using ? and can you send me a savegame ? English Monkey 2, Indy 4 or DOTT would be perfect
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no sound anymore when I continue a savegame !

Postby Vyse » Jul 28, 2003 @ 10:24am

Hi,

I also have this problem. I have a Dell Axim X5, and have tried builds 0.4.1 and pre 0.5.0 with the same result. Monkey Island 1 & 2 and Indy 4 all run fine, but as soon as I load a saved game the sound just cuts out (but everything else continues to work OK). However, when loading a game in Beneath a Steel Sky, the sound continues to play normally. Can anyone help?

Thanks,

Vyse
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Postby Arisme » Jul 28, 2003 @ 11:18am

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Postby Kreeblah » Aug 6, 2003 @ 1:31am

Kreeblah
 


Postby Arisme » Aug 6, 2003 @ 8:49am

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Postby Kreeblah » Aug 6, 2003 @ 4:26pm

Kreeblah
 


Postby Kreeblah » Aug 6, 2003 @ 9:37pm

Kreeblah
 


Postby Arisme » Aug 6, 2003 @ 9:59pm

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Postby Kreeblah » Aug 7, 2003 @ 9:52pm

Would it also cause some graphics corruption when Guybrush dives off of Kate Capsize's boat in MI2? I uploaded a save just before you charter her boat at http://people.msoe.edu/~gelattc/monkey2.s02 so you can take a look at it if you want to.
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Postby Kreeblah » Aug 7, 2003 @ 9:59pm

Oh, one thing I forgot to mention about that save game (although it's probably related to the code you just fixed) is that if you load it on the desktop version of ScummVM, you can hear both the Booty Island wharf music and the Scabb Island map music playing at the same time.
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Postby Arisme » Aug 7, 2003 @ 10:02pm

graphics corruption ? no, I don't think so - I'll have a look

the double music bug may be caused by this old "fix" indeed ...
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