1) Is PocketScumm faster on HPC's which use GAPI?
2) Does PocketScumm also support graphic acceleration via PocketHAL?
The device itself has a 640x480 sceen (256 colors & paletted unfortunately), has a Strogarm CPU and runs HPC2000. I would like to know whether it is possible to achieve graphics performance boost via direct framebuffer access. I wrote to the author of GAPI, but he asked the framebuffer address of the device, whereas PocketHAL can autodetect it in theory...but is it possible to compile PocketScumm with PocketHAL support?

Thank you, good masters and have a nice day!