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Monkey Island 2...


sCUMMvM

Postby andys » Mar 6, 2002 @ 9:21pm

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PocketScummVm Sounds

Postby Abe » Mar 6, 2002 @ 11:17pm

Andys,
So I only have the demo of Sam and Max should it have sound? And maybe someone could point me toward the downloadable demos for DoTT and FOA?
When does anyone think a new release of the ScummVm engine will be out>?
:lol:
Abe
 


Postby Arisme » Mar 6, 2002 @ 11:20pm

I'll try to work a bit on it next week to merge the newest ScummVM changes (without breaking the saved games if possible :)), and add some missing stuff (such as right click & cursor in Sam & Max now that this game is almost completable)
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Scumm is GREAT!!!!

Postby Abe » Mar 7, 2002 @ 4:13pm

This is amazing, thanks to the designers and all who helped.
I just placed Monkey 1 & 2 in My Docs folder and they both worked. Monkey 2 has music SFX and
Monkey 1 only has SFX, can anyone tell me if I did something wrong or that is just the way it is.
And does Scumm support Monkey 3 or other games than the ones listed on the opening page of the Binary?
Wow I am still amazed!!!!
Abe
 


Postby accolon » Mar 7, 2002 @ 5:26pm

Abe:
Nope, those games only.
The Monkey Island 1 that runs with PocketSCUMM has CD music, therefore no music on your PPC.
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Ok!!!

Postby Abe » Mar 7, 2002 @ 5:46pm

Got it...Thanks.
Abe
 


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Discuss this port of ScummVM for the Pocket PC.

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