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PocketSCUMM build 03/12/02


PocketSCUMM build 03/12/02

Postby Arisme » Mar 12, 2002 @ 1:46am

OK the problems of the 03/10/02 build for SH3 & MIPS have been solved (thanks to Mike B. for the tests :D), this build is basically the same than 03/10/02 (but it's working properly :lol:), a ugly hack for Sam & Max highway crash (don't go to the highway anyway !), and the patch for loading savegames made with andy's build (without sound).

available at http://arisme.free.fr/PocketScumm
Last edited by Arisme on May 16, 2002 @ 5:56pm, edited 1 time in total.
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Postby Marconelly » Mar 12, 2002 @ 7:38am

It works great now, on my Casio!

There is just one little thing I've noticed.

In most games, cursor is completely unnecessary and obtrusive, because of the stylus interface. In Sam & Max, it's great, but in Monkey Island and Indy it just has no purpose. It would be great if there would be an option to enable/disable it. Maybe to put it in the pull down meny, instead of mapping it to a key, because I'm already running out of available keys :)

That, and double tapping to perform right mouse click!
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Postby Arisme » Mar 12, 2002 @ 10:11am

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Postby » Mar 12, 2002 @ 10:29am

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Very good !

Postby emsallem » Mar 12, 2002 @ 2:12pm

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Does DOTT work properly now ?

Postby Guest » Mar 12, 2002 @ 3:34pm

I'm playing DOTT on a PPC2002 ipaq 3630 and sound often "scratches" when sound effects mix with fm sound. Does this build solve the problem?
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Postby mark (killzat) » Mar 12, 2002 @ 3:41pm

Well on my Toshiba PPC2002 e750 I find that speech in Sam&Max no longer works and that now you have a completely blank screen when the emulator first starts and this last for quite awhile unless you tap the bottom of the screen in a random place and the menu shows. I wish the coders would stop using the 'clear screen' routine, you don't need it for this.

This is the first time I've tried another of Arisme's builds in a long long time. On the bright side the screen issue doesn't bother me too much and speech works just the same as before in all others, only S&M doesn't get a peep =(.
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Postby mark (killzat) » Mar 12, 2002 @ 3:43pm

Oh yeah and Full Throttle plays sooo much better now, although I've yet to test the videos - will do that next.
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Postby thedark » Mar 12, 2002 @ 4:14pm

ive got the same problem with my e570 but it's only the first time i start pocketscumm after a reset.
a other thing is that i use numeric access code after standby of 15 minutes and if i forgot to leave pocketscumm i cant access my e570 cause i dont see the digit keyboard on the screen
i love my e570
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Postby Marconelly » Mar 12, 2002 @ 4:39pm

What is the size of full throttle minus the voices and videos?
Last edited by Marconelly on Mar 12, 2002 @ 6:04pm, edited 1 time in total.
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Postby Marconelly » Mar 12, 2002 @ 4:43pm

Arisme, I think I've found a serious bug in your altest build:

I'm playing monkey island 1 and I've noticed that old savegames (from the previous release) load perfectly. However, savegames made by this latest build, won't load at all. All I get is a memory allocation error message (I don't know exactly what, I'll post the number later)

Try saving and loading a game with the latest build and that should reproduce the error.

I'm using Casio EM-500
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Postby mark (killzat) » Mar 12, 2002 @ 5:41pm

Ah found the problem with Sam&Max, yes I kind of neglected the Monster.sou file, no idea where it went on my MicroDrive =).
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Postby Mike Bannick » Mar 12, 2002 @ 11:37pm

The president has been kidnapped by ninjas.
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Postby Arisme » Mar 12, 2002 @ 11:58pm

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Postby Arisme » Mar 13, 2002 @ 1:16am

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