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Make custom levels NOW :-)


Postby B-Boy » Apr 15, 2002 @ 2:28am

<center>:D Thanks so much! :D</center>

<center> :!: I've sent you the pics, and as soon as I have the zbm files, Everyone will have a new level to enjoy :!: </center>
<b><i>Custom Snails levels available at BurningSheep's <a href = "http://vulcanus.its.tudelft.nl/robert/snails.html">S n a i l s Web site!</i></b>
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Postby Matt Keys » Apr 15, 2002 @ 2:31am

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Postby NYIllustrator » Apr 15, 2002 @ 2:42am

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Postby NYIllustrator » Apr 15, 2002 @ 3:01am

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Postby randall » Apr 15, 2002 @ 3:14am

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Postby randall » Apr 15, 2002 @ 3:16am

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A FIX FOR THE 16 BYTE FILE PROBLEM!

Postby B-Boy » Apr 15, 2002 @ 3:32am

<b><i>Custom Snails levels available at BurningSheep's <a href = "http://vulcanus.its.tudelft.nl/robert/snails.html">S n a i l s Web site!</i></b>
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Postby Michael Y » Apr 15, 2002 @ 3:58am

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Postby randall » Apr 15, 2002 @ 4:14am

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thanks

Postby B-Boy » Apr 15, 2002 @ 5:11am

Thanks that's very helpfull!

I can't express enough how great it is to be able to work back and forth with the creators of this game to help us make more levels! Your willingness to share information to make it easier is nothing short of spectacular! Thank you!

<center> :!: :D :!: :lol: :!: :D :!: :lol: :!: :D :!: </center>
And on my next note, thanks to your support, I have created a <B>NEW LEVEL</B>, and it will be available for download from:

http://vulcanus.its.tudelft.nl/robert/snails.html

Just as soon as he posts it! I've emailed him the zip containing all needed files, and detailed instalation instructions! If anyone just can't wait till it's posted on the site, just post your email address, and I'll send it to you.

The new level is entitled "<b><i>Cabin in the Hills</b></i>"
<center> :!: :D :!: :lol: :!: :D :!: :lol: :!: :D :!: </center>
<b><i>Custom Snails levels available at BurningSheep's <a href = "http://vulcanus.its.tudelft.nl/robert/snails.html">S n a i l s Web site!</i></b>
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New Level Mania

Postby B-Boy » Apr 15, 2002 @ 5:16am

I can tell that soon tonns of people will be releasing new levels for Snails. My only concern is that I may run out of ram on my iPaq 3835. I was wondering if in a future release, you could make a way for extra levels to be stored on a removable storage card so that they don't have to take up precious system ram? Perhaps putting the level.dat file in the snails directory, and having it point to the location on the storage card.

Keep up the good work!

-B
<b><i>Custom Snails levels available at BurningSheep's <a href = "http://vulcanus.its.tudelft.nl/robert/snails.html">S n a i l s Web site!</i></b>
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Here's a pic of the new map

Postby B-Boy » Apr 15, 2002 @ 5:53am

Here is a pic of the new map "<B><I>Cabin in the Hills</B></I>":

<center><img src= "http://bboy.clickherefree.net/cabinpic.jpg"></center>

Should be available for download in the near future from:

http://vulcanus.its.tudelft.nl/robert/snails.html

Enjoy!
<b><i>Custom Snails levels available at BurningSheep's <a href = "http://vulcanus.its.tudelft.nl/robert/snails.html">S n a i l s Web site!</i></b>
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Postby randall » Apr 15, 2002 @ 6:36am

How Cute! :)

I'll just pretend that my wife typed that last line, okay?

The texture looks cool, but just out of curiosity, how big is the file? I tried using dithering once, and the file was over a meg.

Right now you can store Snails on a storage card, and add the levels. Is there something that requires you to run Snails from system RAM, or do you just prefer it that way?
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Postby Guest » Apr 15, 2002 @ 2:46pm

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Postby B-Boy » Apr 15, 2002 @ 2:47pm

<b><i>Custom Snails levels available at BurningSheep's <a href = "http://vulcanus.its.tudelft.nl/robert/snails.html">S n a i l s Web site!</i></b>
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