by randall » Apr 20, 2002 @ 2:18pm
Well, I can tell you that I know for a fact that people that are having load problems have screwed up the DAT. Snails for PPC doesn't have a popup box that tells you a file is missing, does it?
The Win32 version does- that is what we used for debugging the content.
Mike B, I read your email and replied.
I'll tell you what, I am going to make a GENERIC DAT for you guys to use. All you have to do is name your file according to what the DAT says. Like:
[LEVEL]
InternalName = "project"
Name = "Project File"
Description = "Super top-secret level, carefully crafted by the Moogums."
Background = "project_bg.zbm"
Foreground = "project_fg.zbm"
LoadScreen = "project_ld.zbm"
Preview = "project_sm.zbm"
Music = "egypt.xm"
SnowPic ="fx\smoke.zbm"
SnowBlt = 1
SnowAnim = "AAAABBCCDDEEFFGGHHDDCCBB"
SnowAnim = "AAAAAAAABBBBCCCCDDDDEEEEFFFFGGGGHHHHDDDDCCCCBBBB"
SnowAnim = "AAAABBBBCCCCDDDDEEEEEEEEEDDDDCCCCBBBB"
SnowAnim = "C"
SnowAnim = "AAAABBBBCCCCCCCCBBBB"
SnowAnim = "AAAAAAAABBBBBBBBCCCCCCCCBBBBBBBB"
SnowMode = 4
SmokePic = "fx\smoke.zbm"
SmokeMode = 1
Gravity = 100
Resistance = 100
As long as you name your files starting with project_ and place them in the main Snails folder, it should load with no problems. I haven't tested this, so notify me if it doesn't work. Be sure you have ALL 4 ZBM files. if one of them is missing it most likely won't load.
AND DON'T DISTRIBUTE THIS DAT WITH YOUR MAP, make your own. The DAT you are distributing with your map should contain your map info ONLY. Eventually we are moving to a .LEV file. Each map will have its own .LEV, intead of trashing the LEVELS.DAT file. This will make it a little easier to distribute files.
Also, to keep things neat and tidy for other people, please keep your maps in their own folder. Otherwise, the main Snails directory is going to be a mess.