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Full background animation control


Full background animation control

Postby spaceman » Sep 17, 2004 @ 9:16pm

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Postby hockeydude » Sep 17, 2004 @ 10:11pm

[url]http://snails.pocketmatrix.com[/url] The Snails Level Depot...For All your Snails Level Needs!
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Postby Jaybot » Sep 18, 2004 @ 9:34am

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Postby spaceman » Sep 22, 2004 @ 6:02pm

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Postby sponge » Sep 22, 2004 @ 7:32pm

holy internets batman.
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Postby spaceman » Sep 22, 2004 @ 9:15pm

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Postby sponge » Sep 22, 2004 @ 9:20pm

holy internets batman.
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Postby Jaybot » Sep 22, 2004 @ 11:17pm

Unless you programmed the game and have access to the soruce code and are a c++ whiz... yes.

Hell, andyhtin gis possible, if you had the source dode, you could replace the snails with naked women and add FMV cutscenes.... but that's way beyond the scope of making a custom level.
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Postby spaceman » Sep 25, 2004 @ 9:36pm

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Postby Jimbo » Sep 29, 2004 @ 12:04am

Maybe if you made a HUGE SnowPic (like, fullscreen) in background and used an animation with stars projecting outwards.
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Postby spaceman » Oct 2, 2004 @ 3:10am

I think that I understand what you're saying. Say, there could be (at the simplest level) two frames, one that looks like someone took a picture of the screen saver flying through space and a second that is a modified version where all of the stars have been moved about half way between the stars in the original picture. And then I could find a way to simply go back and forth between frames without moving the pics giving the illusion of flying through space. (That's what I meant by illusion tricks)

I don't know if I explained it well enough. Does anybody get this? Hopefully, I've not completely lost the ability to communicate with other humans.

Eh, not that big of a loss. So...anyway, does anybody know of a way to do just that? To have a fullscreen image not move at all? Not fall or rise or anything, just stay there? I can understand that it is not possible to add any animation motions, but is there a way to not have any at all?

If there is, then that opens up a wide range of new possibilities. It would basically allow full frame-by-frame animation like a cartoon. Although they would have to be extremely simple since the fullscreen images would probably take up way too much space for anything fancy.
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Discuss this game based on the popular computer game "Worms".

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