by warmi » Feb 6, 2004 @ 6:35pm
I doubt this "Additive Blending Pixel Shader" from PF is what fro example StephC is using.
While it does do what is commonly described as additive blending , it is rather simplistic and doesn't account for things like blending factor which are neccesary if you want to make sure that your code works in every possible case ( combinations of different backgrouns etc..)