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Render into surface


Render into surface

Postby DaGGeR » Sep 20, 2004 @ 8:19am

Space bastards! Shoots you for your own good!
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Postby Conan » Sep 20, 2004 @ 11:46am

What is Best in Life ?
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Postby DaGGeR » Sep 20, 2004 @ 4:16pm

Space bastards! Shoots you for your own good!
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Postby fast_rx » Sep 20, 2004 @ 4:20pm

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Postby KempoKing » Sep 20, 2004 @ 6:43pm

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Postby fast_rx » Sep 20, 2004 @ 7:00pm

That reminded me to ask a related question...

In PF0.7, I used
Surface * fbt = display->GetFrontBuffer();

to grab the entire screen before the app drew anything - in order to make a splashscreen effect.

In PF0.8, this doesn't work. Is there any way to get the current image of the PPC. It's not really needed, but allows some neat tricks to be done...
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Postby Kzinti » Sep 20, 2004 @ 7:15pm

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Postby Kzinti » Sep 20, 2004 @ 7:19pm

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Postby fast_rx » Sep 21, 2004 @ 3:28am

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SDKs for fast and robust device-independent access to Pocket PC display hardware.

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