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PocketFrog(7.0) PC Build

PostPosted: Dec 26, 2004 @ 10:28pm
by jaguard

PostPosted: Dec 27, 2004 @ 12:45pm
by Conan
the only one that looks obvious is the fprintf one but I don't know where Hekkus does this. I had none of these errors with ATL when I did the same stuff. Not much help I know.

PostPosted: Dec 27, 2004 @ 1:55pm
by jaguard
Yes, I just missed the last error while removing unicode specifics. It's not hekkus, its just me building a project from hekkus :).

Btw, I've successfully compiled PC release, but it's not working, so I still need to build PC debug version to find out what's going on wrong. Well, I need PC debug anyway, so even if it worked.

I'm getting this errors only in debug, not release, maybe this might help?

PS: I forgot to mention, I'm using MSVC++ 6.0.

PostPosted: Dec 27, 2004 @ 2:45pm
by jaguard
Wow! I did it! :). I've made a copy of release config and configured it as debug. And I finally remembered why I didn't want to use MSVC++! :). I can't use png.

I'm using pngs all the way, so it is the problem. I don't want to split graphics to png and jpgs for different platforms, and I can't use jpg all the time.. What do you guys do?

And now I'm going back to EVC and the great PPC2000 emulator.. :).

PostPosted: Dec 27, 2004 @ 7:14pm
by Ohayden

PostPosted: Dec 27, 2004 @ 7:36pm
by jaguard

PostPosted: Dec 27, 2004 @ 8:24pm
by Ohayden

PostPosted: Dec 31, 2004 @ 4:45am
by Hosed