HI_RES_AWARE in runtime?

Hi all,
is there any way to revert pocketHAL from 480x640 to 240x320 with pocketHAL?
I already have too much versions to be compiled and I think it's a mess (thanks Microsoft) that you can't decide the screen resolution other than at compile time. I wouldn't care in smartphone, as I usually handle both resolutions at runtime, but 480x640 is too big to get a decent framerate.
TIA!
Kak
edit: extra question... is there any way to decide if a device has a pointing device or not?
In theory there should be no difference between WM6 standar and WM6 professional from PocketHAL's standpoint, isn't it? I mean, could be an app produced that works in both "smartphones" (no pointing devices) and "pocket PCs" (with pointing devices) ?
(I find microsoft messed it with standar/classic/professional once again)
is there any way to revert pocketHAL from 480x640 to 240x320 with pocketHAL?
I already have too much versions to be compiled and I think it's a mess (thanks Microsoft) that you can't decide the screen resolution other than at compile time. I wouldn't care in smartphone, as I usually handle both resolutions at runtime, but 480x640 is too big to get a decent framerate.
TIA!
Kak
edit: extra question... is there any way to decide if a device has a pointing device or not?
In theory there should be no difference between WM6 standar and WM6 professional from PocketHAL's standpoint, isn't it? I mean, could be an app produced that works in both "smartphones" (no pointing devices) and "pocket PCs" (with pointing devices) ?
(I find microsoft messed it with standar/classic/professional once again)