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Jornada 680 frame buffer etc

PostPosted: May 27, 2002 @ 1:48pm
by Conan

PostPosted: May 27, 2002 @ 5:32pm
by Kzinti

The HPC2000 SDK

PostPosted: May 27, 2002 @ 5:59pm
by Conan
There is an SDK for Handheld 2000. I just downloaded all 67Mb today. The link is:-


If it's too big for you to download do you want me to send a CD?

(I've only compiled the reversi demo to ensure that it work fine. I'm going to see about converting a bubbles clone next)

PostPosted: May 27, 2002 @ 6:12pm
by Kzinti
Already downloaded... Took about 2 minutes... It ain't that big. I will take a look tonight if I have the time.

Thanks for the pointer!

PostPosted: May 29, 2002 @ 7:18am
by Kzinti
I would be really surprised if 0x06130000 is really the framebuffer address.

1) Devices are usually mapped above address 0x80000000 in Windows CE.

2) The guy said it didn't work out.

Could someone check if this is working with 0x86130000?

PostPosted: Jun 1, 2002 @ 8:39pm
by gamefreaks