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GapiDraw on other platforms?

PostPosted: Jul 8, 2003 @ 9:22am
by Pejo Software - Per

PostPosted: Jul 8, 2003 @ 11:34am
by Johan

PostPosted: Jul 8, 2003 @ 12:16pm
by Pejo Software - Per

PostPosted: Jul 8, 2003 @ 12:20pm
by Johan

PostPosted: Jul 8, 2003 @ 12:30pm
by Pejo Software - Per

PostPosted: Jul 10, 2003 @ 12:49pm
by egarayblas
Johan: That would be so cool! Gapidraw for Symbian! And with the advent of Palm OS 5 and palm devices carrying the strongarm/xscale processors, I think it will be a lot advantageous to port GD to the Palm platform as well. GD is really getting better and better! Thank you very much!

PostPosted: Jul 10, 2003 @ 12:59pm
by Johan
PejoSoftware: Actually, the Symbian port is already a M. Sc. thesis project. With a bit of luck we might be able to extend it to also incorporate a port for Palm OS 5 devices...

PostPosted: Jul 10, 2003 @ 2:42pm
by Pejo Software - Per
Yes!
This will actually make profitable game development possible!
Write once and deploy on PC, Pocket PC, Smartphone, Symbian and Palm. $$$$$

But then of course everyone will start using GapiDraw and competition will be even harder :)

Thank you Johan for making this outstanding library.

PostPosted: Jul 10, 2003 @ 8:09pm
by fzammetti
I'm not worried about competition, but I do wonder how long before Johan and company decide to charge for GD. Heck, as good as it is, I wouldn't blame them.

PostPosted: Jul 11, 2003 @ 3:00am
by efortier

PostPosted: Jul 11, 2003 @ 8:09am
by Johan

PostPosted: Jul 11, 2003 @ 4:02pm
by egarayblas

PostPosted: Jul 11, 2003 @ 6:48pm
by denthorq