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Could you test my scroll test?

PostPosted: Sep 12, 2003 @ 12:47pm
by FatalError

PostPosted: Sep 12, 2003 @ 12:56pm
by FatalError
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Note: You have to copy & paste the link in the link bar of your browser in order to download it...

Sorry I'll try to find another web space

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

PostPosted: Sep 12, 2003 @ 12:57pm
by ruis
toshiba e740

38-40ms
26fps
34623488/43900928 used: 643072

PostPosted: Sep 12, 2003 @ 1:30pm
by Jasper
iPaq 3660 (64Mb) - Pocket PC2000

Frame: 14 to 15 ms
Framerate: 29 to 30 fps
Memory: [12341248 / 18907136] - Used 835584

Slight evidence of tearing when scrolling continuously, but nothing severe.

The link worked fine for me without cut and paste :?

PostPosted: Sep 12, 2003 @ 3:06pm
by Twelvegames
29-30 FPS on IPAQ 3970

PostPosted: Sep 12, 2003 @ 7:18pm
by Pejo Software - Per
iPAQ 2210

Frame:26 ms
Framerate: 30 fps
Memory [9805824 / 26787840] - Used -299008 ?

Tearing was quite noticable.

PostPosted: Sep 13, 2003 @ 10:33am
by FatalError

Test results

PostPosted: Sep 13, 2003 @ 11:02am
by Sparkie
IPAQ 3850

frame: 14.5 - 17.7 ms
framerate: 29.5 - 30 fps
memory: 17305600 / 23830528 - used: 741376

Runs smoothly, little tearing visible - not disturbing at all, sprites are not clipped correctly on the right edge of the screen. It means they disappear as soon as they reach the right edge.

Hope it helps.

PostPosted: Sep 13, 2003 @ 11:05am
by Sparkie
Regarding the tearing I think there is not much you can do about it. VBlank is not really available on PPCs. There are several threads on PocketMatrix discussing this issue you may want to have a look at them.

PostPosted: Sep 13, 2003 @ 4:47pm
by mlepage
My app also has solid 30fps but with tearing.

PostPosted: Sep 15, 2003 @ 5:00pm
by Guest
ok, but it might be a solution because I've seen some game without tearing (Argentum for example).

I think I'll spend some time on this...