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Problem with Minimize()

PostPosted: Oct 15, 2003 @ 10:18pm
by StarFury

PostPosted: Oct 15, 2003 @ 10:42pm
by denthorq
Are u using GapiDraw minimize()? You shouldnt have any problem with this. I used this function in my 2 games.

PostPosted: Oct 15, 2003 @ 11:09pm
by StarFury

PostPosted: Oct 16, 2003 @ 10:24pm
by denthorq
Give one of my games a try. I used minimize() in this 2 games and let me know if you encounter same problem in your device. Download it from my site [/shameless plug again]

PostPosted: Oct 17, 2003 @ 8:56am
by StarFury
Zapped works fine :)

The problem is accentuated if I run the program from the SD card.

Currently the user can use the stylus to tap a minimize button or select minimize via one of the keys. If I leave the device after minimizing for say 5 seconds then chances are it will not restore if the user taps the file explorer title bar. I have noticed that the problem is more with the stylus then with the key.

Would it be fair to say then that it is something to do with speed at which the iPAQ5550 manages its memory?

PostPosted: Oct 17, 2003 @ 8:20pm
by StarFury

PostPosted: Oct 17, 2003 @ 8:20pm
by denthorq

PostPosted: Oct 17, 2003 @ 8:24pm
by StarFury