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CreateVideoSurfaces

PostPosted: Dec 18, 2003 @ 9:55pm
by Justt
I was wondering: is it really necessary to create all my surfaces on CreateSurfaces()?
I've heard that video surfaces can be lost during runtime, but does that actually happens on real PDAs (since my game is never gonna run on stationary computers anyway)?

PostPosted: Dec 18, 2003 @ 10:12pm
by ppcStudios