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Surface sizes?

PostPosted: Mar 16, 2004 @ 11:08pm
by Guest
If I have a tile-based map, would it be a better idea to blit the map to a surface once at startup and then blit part of this bigger image to the backbuffer instead of blitting tile by tile, each frame?

If so, is there a way to know how much a surface of a certain size occupies? In other words, can I prerender my whole map (suppose its 8000x8000) or would it be better to split it up and only prerender part of it?

I am using gapidraw.net if this is of any importance.

PostPosted: Mar 16, 2004 @ 11:42pm
by ppcStudios

PostPosted: Mar 17, 2004 @ 12:32am
by fzammetti