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Interstellar Flames?


Postby Mike Bannick » May 8, 2002 @ 6:56pm

The president has been kidnapped by ninjas.
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Postby randall » May 9, 2002 @ 3:24am

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Postby sponge » May 9, 2002 @ 4:54am

It all depends, in a moody single player game, I'll take the 30fps. Hey it isn't *THAT* bad, coming from a p233 for the last 5 years literally. But if it's a high action multi player game like Quake3, I'm willing to sacrifice graphics for the 60FPS. Railing at a low FPS is something I never want to do again.
holy internets batman.
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Postby Mike Bannick » May 9, 2002 @ 5:20am

Hehe I put all custom models in counter-strike and it runs at about 70 fps, but when everyone is in the same place it goes down to like 4 :P (maybe I should just be satisfied with the default models)
The president has been kidnapped by ninjas.
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Postby Schlepp » May 9, 2002 @ 11:33am

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Postby sponge » May 9, 2002 @ 12:52pm

holy internets batman.
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Postby ChezDoodles » May 9, 2002 @ 10:24pm

LCD screens are very different than CRT screens tranditionally used for desktop pc's.

Each pixel takes a while to switch state, and going from 0% to 100% intensity (or visa verca) often takes about 100ms. But since the screens are often optimized to quickly recover from major intensity changes, minor changes in intensity can take even longer.

This means - you don't really get "more" interactivity of you go above 20 - 30 FPS on a LCD screen. However - since the game loop is often tied to screen updates - the game will feel more responsive. You COULD however decouple to two - and run your GAME LOGIC at 60FPS - but only draw the screen at 20 FPS. This would probably feel better than running both game logic and screen updates at 30 FPS.

If Simon can get IF to run at 30 FPS - I'm sure its gonna rock. But you might consider adding some additonal flair and step down to 25 FPS.

Note.
Again - this DOES NOT apply to CRT screens.

Another issue is that devices like BE-300 and HP540 series has serious trouble handling more than 10 FPS without generating serious amounts of blur.

Regards
Chez
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Postby Jadam » May 12, 2002 @ 9:37pm

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Postby Robotbeat » May 14, 2002 @ 5:56am

Oh, trust me. My iPAQ's LCD can display well over 20 fps without any noticeable motion blur. You are thinking about like graphing calculator-type displays. I can tell the difference between over 60 fps and anything lower while playing RocketElite, so I know for a fact that they are not only 30 fps.

I do know that the LCD screen on Casio EM50xs, e1xxs, and the ipaq 36xx/37xx devices have some sort of interlacing, but I think that the interlacing is done at 120 fps; I think that the actual full refresh rate is 60 fps.
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Postby Mike Bannick » May 14, 2002 @ 8:44am

The president has been kidnapped by ninjas.
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Postby sponge » May 14, 2002 @ 12:58pm

holy internets batman.
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Postby Jadam » May 15, 2002 @ 2:36am

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Postby Guest » May 24, 2002 @ 1:00am

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Postby Jadam » Jun 7, 2002 @ 7:11pm

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Postby Michael Y » Jun 7, 2002 @ 7:23pm

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