Announcement!<br><br>Just wanted to tell you guys that me and Carpediem has teamed up to develop the RTS (real time strategy) discussed in this thread. <br><br>So why did I join? Well, I have experience with PocketPC development (I've coded the platform game ) and I had a demo of some nice stuff that Carpediem thought would work great in the game. What it is we won't tell you now. *smile*...<br><br>Anyways, we have some pretty nice ideas on how to proceed with the game design, and we are definately moving forward. The game goes under the temporary name "Argentum", but that might change as the game is closing in on the launch date. The launch date, by the way, is not set. We'll get back on this matter when we know more.<br><br>The game's story isn't decided upon yet, but there will be one

. We appologize to all you "quakers" who prefer games with less story and the more body parts

. Now don't get nervous. We will focus most of our time on the actual game.<br><br>Since all you people love modifying your games we are happy to say that we will do our best to make the game very mod-friendly. No promises though.<br><br>// Fredrik Malmer<br><br>PS. For all you people who complained about the graphics beeing stolen from Starcraft: That was just a test of the engine and Carpediem wanted some kind of map so he used a starcraft map as background. The real game won't use starcraft graphics. DS.