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SO_PIXELCHECK seems to stop collision


SO_PIXELCHECK seems to stop collision

Postby mmtbb » Apr 30, 2005 @ 7:55pm

When I add the option SO_PIXELCHECK, everyting goes through the sprite with no collision detection. Is there something else I am supposed to do?
mmtbb
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Postby mmtbb » May 1, 2005 @ 2:47am

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Postby kornalius » May 1, 2005 @ 10:07pm

I will take a look before the next release comes out.
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Kornalius
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ArianeSoft Inc.
http://www.arianesoft.ca
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