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October Updates

PostPosted: Oct 8, 2004 @ 6:01pm
by bmanske

PostPosted: Oct 8, 2004 @ 6:12pm
by kornalius

PostPosted: Oct 11, 2004 @ 11:06pm
by kornalius

PostPosted: Oct 12, 2004 @ 3:54pm
by kornalius

PostPosted: Oct 14, 2004 @ 12:06am
by kornalius

PostPosted: Oct 14, 2004 @ 11:42am
by webba

PostPosted: Oct 14, 2004 @ 12:26pm
by kornalius

PostPosted: Oct 14, 2004 @ 2:04pm
by kornalius

PostPosted: Oct 14, 2004 @ 2:44pm
by kornalius

PostPosted: Oct 14, 2004 @ 7:29pm
by kornalius
I decided to leave the SpeedX and SpeedY after all. There are three alternatives to moving sprites around.

1. MoveSprite(sprite, x, y);
2. SetSpriteSpeedX(sprite, speed); SetSpriteSpeedY(sprite, speed);
3. SetSpriteDirection(sprite, angle); SetSpriteVelocity(sprite, speed);

I am working with sprite's weight and elasticity right now. It is almost working, not perfect but it gives a good idea of the physic I want to implement. I is very basic at this point. If somebody has experience with this kind of stuff I would love to get some help.

PostPosted: Oct 14, 2004 @ 7:33pm
by kornalius
Btw, the new build is not ready yet. I still have a few things to finish up before I can make a new one. Hopefully soon.

PostPosted: Oct 16, 2004 @ 4:52am
by kornalius

PostPosted: Oct 17, 2004 @ 8:42pm
by kornalius

PostPosted: Oct 18, 2004 @ 12:03am
by sponge

PostPosted: Oct 18, 2004 @ 1:26am
by kornalius