
Posted:
Oct 21, 2004 @ 1:47pm
by kornalius
The SpeedX and SpeedY are always added to the sprites X and Y position every timer cycle.
The SpriteID is the returned value from LoadSprite and CloneSprite yes.
Can you send me your code on msn? I will take a look and fix whatever has to be fixed and give you some advices at the same time.