November updates

New month, new thread
A new version of PPL beta 0.8 pre-release is now available:
New features:
- SoundEx() function
- SetSpriteMirrorX(), SetSpriteMirrorY() functions.
- SpriteMirrorX(), SpriteMirrorY() functions.
Fixes:
- Fixed array's offset calculation.
- Game api window has a border on the PC now.
- Fixed g_lock() and g_unlock() to support surface parameter.
- Fixed For() last parameter (increment) to be optional.
- Fixed SetSpriteFrames(), SetSpriteAnimSpeed() not to reset current animation index.

A new version of PPL beta 0.8 pre-release is now available:
New features:
- SoundEx() function
- SetSpriteMirrorX(), SetSpriteMirrorY() functions.
- SpriteMirrorX(), SpriteMirrorY() functions.
Fixes:
- Fixed array's offset calculation.
- Game api window has a border on the PC now.
- Fixed g_lock() and g_unlock() to support surface parameter.
- Fixed For() last parameter (increment) to be optional.
- Fixed SetSpriteFrames(), SetSpriteAnimSpeed() not to reset current animation index.