Some possible bugs

--In the new build I am getting a error with G_UNIT followed by an error stating grid is out of bounds and to use SetGridSize to fix it.
--Sometimes when I try to "Replease All" I get an error that states there is something wrong with the DELETE
--I am getting no errors for out of bound arrays when I create a sprite array. I DIM(Sprite$, 3); but I can create Sprite$[5] on up without any errors.
--More of a question. Can you not use any of the SetSpriteBlahBlah code with Sprite structs?
--It doesn't seem to matter if a sprite's elasticity is set to .001 or 100, it seems to have the same effect.
--Other sprites bounce off of sprites that have elastisity properties. Is that normal, and can you change this so that a sprite will not bounce off an elastic sprite?
--Sometimes when I try to "Replease All" I get an error that states there is something wrong with the DELETE
--I am getting no errors for out of bound arrays when I create a sprite array. I DIM(Sprite$, 3); but I can create Sprite$[5] on up without any errors.
--More of a question. Can you not use any of the SetSpriteBlahBlah code with Sprite structs?
--It doesn't seem to matter if a sprite's elasticity is set to .001 or 100, it seems to have the same effect.
--Other sprites bounce off of sprites that have elastisity properties. Is that normal, and can you change this so that a sprite will not bounce off an elastic sprite?