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File Browse Control

PostPosted: Oct 8, 2005 @ 5:18pm
by PointOfLight
What's the name of the control that you use in PPL to add file browsing support?

PostPosted: Oct 9, 2005 @ 5:10am
by bmanske

PostPosted: Oct 9, 2005 @ 5:32am
by PointOfLight

PostPosted: Oct 11, 2005 @ 10:35pm
by mmtbb
How is NSBasic these days?

PostPosted: Oct 11, 2005 @ 10:49pm
by PointOfLight
It's getting better, but fortunately they'll never have one thing for me that PPL has, which is native support for a graphics API.

PostPosted: Oct 11, 2005 @ 10:55pm
by mmtbb
Have you been using it a lot? Are you still using the spritehand control for your games?

PostPosted: Oct 11, 2005 @ 11:11pm
by PointOfLight
Yes I am using NSBasic quite a bit. However, I never really used the ASpriteCE control for anything. I played around with it a little bit, but there were too many issues for me to seriously consider developing a game with it.

PostPosted: Oct 11, 2005 @ 11:44pm
by mmtbb

PostPosted: Oct 12, 2005 @ 3:10am
by PointOfLight

PostPosted: Oct 12, 2005 @ 4:04pm
by kornalius
I am now looking at the possibility to include OLE controls (ActiveX) in the PIDE Form Builder. I hope you guys will appreciate my dedication to this product! ;)

I hope it will be feasible within a reasonable amount of time.

PostPosted: Oct 12, 2005 @ 4:15pm
by PointOfLight
I hope you already know how much we appreciate your dedication to this project :D Personally, I wouldn't even care so much if I could put OLE objects on a form through the IDE or not. The main issue I have with them is that they are a tad more complicated to work with in the code than other environments I work with. Of course, what it really boils down to is that I'm just lazy :roll: Rather than having extended OLE functionality in the PIDE, I'd like to see the ability to respond to events (unless that's already there and I missed it, which is entirely possible with me).

PostPosted: Oct 12, 2005 @ 6:02pm
by mmtbb
Alain,

I have faith in PPL. I think you have something here that's potential is well beyond what you originally imagined. With your dedication, you have gone to some great places.

I know a year and a half ago mentioned that PPL was NOT meant to replace any langauge. However, after 1 1/2 years of bug testing, I think PPL is able to sway many people to come over to the team from whatever langauge they may be using. It just needs greater visual aspects.

ActiveX controls (*with great EVENT handling*) are so important. After buying and using NSBasic from it's infancy I have noticed one secret to their success: supporting controls that OTHER people make! This has rocketed their list of features into the stratosphere.

PostPosted: Oct 12, 2005 @ 6:48pm
by kornalius
Event support is there, it's basically a regular invoke just like a method. However, I need PPL internals to be able to call the standard ActiveX events, like Draw, OnMouseDown, OnMouseMove, OnMouseUp etc... I also need to implement some kind of mecanism in the PIDE to allow users to easily create PPL ActiveX header files and then import them into the PIDE.

Don't worry I will start to work on these issues real soon. I will keep you guys up-to-date.

I am still working on the PASM, which is starting to run very well. I will need some more testers for it. It's very powerfull and easy to use, it's a whole language in itself inside PPL.

PostPosted: Oct 12, 2005 @ 7:33pm
by PointOfLight
How would an event work as an invoke? The event is triggered by the control, and should launch a coresponding routine within the PPL code, should it not?

PostPosted: Oct 12, 2005 @ 9:16pm
by kornalius