Results on my Pocket Loox 720 (WM2003SE 520Mhz 128Mo)

PPL Benchmark program
PPL Version: 1.11 Pro
Device: FUJITSU SIEMENS COMPUTERS Pocket LOOX 720 (PocketPC)
Processor: PXA272
Mem. usage: 70%
Physical memory: 36,233,216 bytes
Physical avail.: 10,907,648 bytes
Page file: 0 bytes
Page avail.: 0 bytes
Virtual memory: 33,554,432 bytes
Virtual avail.: 24,313,856 bytes
Testing CPU processing...
Loop test #1... 67 ms
Loop test #2... 49 ms
API loop test... 2,110 ms
Proc loop test... 2,032 ms
Array loop test... 130 ms
Struct loop test... 198 ms
List loop test... 1,126 ms
Array copy loop test... 2,048 ms
Struct copy loop test... 2,506 ms
List copy loop test... 1,560 ms
Testing graphics and sound...
Standard GameAPI loop... 234/3 fps
Standard loop with music... 227/3 fps
GameAPI loop with MainProc... 225/3 fps
Normal blitting loop... 218/4 fps
Normal alpha blit loop... 201/4 fps
Rotated blitting loop... 155/4 fps
Rotated alpha blit loop... 143/5 fps
Rotated spriteproc blit loop... 135/5 fps
Done, total time running: 93,983 ms
PPL Version: 1.11 Pro
Device: FUJITSU SIEMENS COMPUTERS Pocket LOOX 720 (PocketPC)
Processor: PXA272
Mem. usage: 70%
Physical memory: 36,233,216 bytes
Physical avail.: 10,907,648 bytes
Page file: 0 bytes
Page avail.: 0 bytes
Virtual memory: 33,554,432 bytes
Virtual avail.: 24,313,856 bytes
Testing CPU processing...
Loop test #1... 67 ms
Loop test #2... 49 ms
API loop test... 2,110 ms
Proc loop test... 2,032 ms
Array loop test... 130 ms
Struct loop test... 198 ms
List loop test... 1,126 ms
Array copy loop test... 2,048 ms
Struct copy loop test... 2,506 ms
List copy loop test... 1,560 ms
Testing graphics and sound...
Standard GameAPI loop... 234/3 fps
Standard loop with music... 227/3 fps
GameAPI loop with MainProc... 225/3 fps
Normal blitting loop... 218/4 fps
Normal alpha blit loop... 201/4 fps
Rotated blitting loop... 155/4 fps
Rotated alpha blit loop... 143/5 fps
Rotated spriteproc blit loop... 135/5 fps
Done, total time running: 93,983 ms