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PPL 1.25 has been released!


PPL 1.25 has been released!

Postby kornalius » Apr 11, 2007 @ 8:06pm

PPL version 1.25 has just been released. (http://www.arianesoft.ca/page.php?1)

This new version fixed some issues with the PIDE, debugger and the GameAPI doesn't use 100% CPU usage when suspended. There are many other little fixes.

Here is the change log:

- Increased size of define value from 1024 to 4096 characters.
- PIDE, fixed close of program when form's codes are loaded and not saved.
- PIDE, fixed Paste menu item in form's code.
- PIDE, fixed Edit menu flickering when form is active.
- PIDE, procedures list form can not be resized.
- PIDE, procedures list is not reset anymore when the procedures list form is activated.
- Fixed VarType() and LType() to support structure's element. Ex: struct.element$.
- GameAPI doesn't consume 100% CPU power when suspended.
- LType() now detects _WIDESTRING type.
- VarType() and LType() can detect _ARRAYSTRUCT variable types.
- Parser / Compiler stops logging errors or warnings after a count of 256.
- G_LoadFont() now has an extra parameter to specify the font background color, default is -1.
- PIDE, fixed debug toolbar buttons (Step over, step into, run to cursor).
- Wait cursor appears in quiet mode compiling. (Executable mode as well).
- New ToIso() function, to convert a grid cell location to pixels location.

To download PPL 1.25, please go to http://www.arianesoft.ca/download.php?view.32
Regards,
Kornalius
President
ArianeSoft Inc.
http://www.arianesoft.ca
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kornalius
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