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Z-Buffers!


Z-Buffers!

Postby brendan » Nov 28, 2002 @ 12:39am

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Postby jont » Nov 28, 2002 @ 11:44am

Yep that's the general idea - should work fine. You'll also need to do z-buffer checking on the landscape itself as you draw it, unless you're using a zero-overdraw algorithm (probably a good idea anyway).
Have you tried implementing this yet?
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