I'm using a MM Director Xtra called "Xport to PPC" to create a PPC app. It converts all lingo, sprites & casts into 3 files: MyMovie.cpp, MyMovie.h and MyMovie.spr and a EVC++ workspace file: sxppc.vcw.
I've got through all the lingo bugs and have now compilled a build that works on a PPC emulator and a physical device. My problem is the lack of info on releasing my final app.
In EVC++ if I set the build bar to: MyMovie, Pocket PC 2002, Win32(WCE ARM) Release, Pocket PC 2002
It builds an .exe to my PPC. Is this file an executable on only PPC 2002 ARM devices?
Does that mean I have to build another .exe for PPC 2002 (WCE x86)& PPC (WCE MIPS)?
Can anyone shed some light?