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Installers - from the begining


Installers - from the begining

Postby sizefour » Feb 18, 2003 @ 4:22pm

I'm using a MM Director Xtra called "Xport to PPC" to create a PPC app. It converts all lingo, sprites & casts into 3 files: MyMovie.cpp, MyMovie.h and MyMovie.spr and a EVC++ workspace file: sxppc.vcw.
I've got through all the lingo bugs and have now compilled a build that works on a PPC emulator and a physical device. My problem is the lack of info on releasing my final app.

In EVC++ if I set the build bar to: MyMovie, Pocket PC 2002, Win32(WCE ARM) Release, Pocket PC 2002
It builds an .exe to my PPC. Is this file an executable on only PPC 2002 ARM devices?
Does that mean I have to build another .exe for PPC 2002 (WCE x86)& PPC (WCE MIPS)?

Can anyone shed some light?
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Postby Dan East » Feb 18, 2003 @ 7:09pm

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My experience with installers after finishing Tezlo

Postby BurningScrappy » Feb 18, 2003 @ 9:25pm

Dan East has pointed a perfect way of creating an install file for your handheld programs.I think it is one of the more simple to learn and easy to implement solutions to creating an installer from scratch. I used the following page to get my install program working (using cabwiz/ezsetup) and then I got QSetup from Panaray Soft. to create a dual Windows/PocketPC install file.

Here is the link, if you need any help just post up ^_^




Here is a link to the game Tezlo that I used this method with:


This is the PC version of Tezlo that I used the combined setup program from ezsetup with QSetup from Panaray Soft.


Robert Gonse
Monoso Software
monoso@cox.net
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Postby damian » Feb 18, 2003 @ 9:50pm

You don't really need to distribute WCE x86, since that's only used for the emulator. No PPCs actually have x86 processors.
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Postby sizefour » Feb 19, 2003 @ 12:34pm

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Postby damian » Feb 19, 2003 @ 3:20pm

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Postby sizefour » Feb 19, 2003 @ 4:46pm

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Postby BurningScrappy » Feb 19, 2003 @ 6:22pm

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Postby sizefour » Feb 19, 2003 @ 8:12pm

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