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GCC Assembler and MS Assembler


GCC Assembler and MS Assembler

Postby Dave H » Sep 22, 2003 @ 1:04am

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GCC Assembler and MS Assembler

Postby bluescrn » Sep 22, 2003 @ 10:02am

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GCC Assembler and MS Assembler

Postby Dave H » Sep 22, 2003 @ 10:38pm

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Postby bluescrn » Sep 22, 2003 @ 11:12pm

I've not needed long jumps so far, as I'm only planning to write fairly small ARM functions (poly rasterization), so everything is relocatable so far

As for the ARM emulation, I did a quick test and got my ARM screen clear function running on an x86 build with a bodged version of the ARM core from VisualboyAdvance

I'm wondering if there's a 'GPL workaround' possible by keeping the ARM emulation (and eventual debugging) as a separate program - a GPL'd tool, which could be used to help develop closed-source games if desired.

But the ARM emulator needs access to pretty much all of the target app's data memory... don't really fancy using windows messaging to request individual reads/writes (!!!). Although it would be possible....

I need to read up on Win32 stuff, and see if/how I can get 2 apps to communicate/share memory efficiently...
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GCC Assembler and MS Assembler

Postby StephC » Sep 22, 2003 @ 11:26pm

Stephane Cocquereaumont / Game Developer at <a href=http://int13.net>int13 production</a> (code monkey)
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GCC Assembler and MS Assembler

Postby Dave H » Sep 23, 2003 @ 2:18pm

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Postby refractor » Sep 23, 2003 @ 8:10pm

Surely the ; character can be used for a line comment in both? (Unless my memory is as poor as I suspect :)).
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Postby Dave H » Sep 23, 2003 @ 10:37pm

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