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Weird EVC++ Behaviour


Weird EVC++ Behaviour

Postby gevans2000 » Mar 9, 2004 @ 3:45pm

I have been happilly using EVC++ for a few months now. Since a couple of weeks ago during one session of working on my current project EVC has been recompiling all my project files every time I change something. I am sure that before if I modified something in one file then it would just recompile that one and any that depend on it - not every file in the project. i.e It's like it's doing a "Rebuild All" every time rather than just a "Build".

I'm thinking I might have inadvertantly changed a setting in my project - could anyone possibly shed any light on this??

Many thanks.
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Postby fzammetti » Mar 9, 2004 @ 6:11pm

I had the exact same problem with VC++6.0 a few weeks ago, and I'd bet good money it's the exact same thing with eVC++...



I used the utility I mention there and it did the trick perfectly.
...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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Postby Dan East » Mar 9, 2004 @ 9:55pm

This doesn't have anything to do with this problem, but you guys might find it interesting.

Back in 1997 with Windows CE 1.0, you had to own VC++ 5.0, and use an add-on (that you also had to buy) to create Windows CE 1.0 apps. When CE 2.0 came out you had to upgrade to VC++ 6.0, and buy the CE 2.0 add-on for that. Anyway, the CE 2.0 extension to VC++ caused VC++ to always recompile every file for every build, even when NOT building for CE 2.0. Back in 1998 with a 133 MHz laptop that was a huge deal. MS finally got it right with CE 3.0 when they split CE development off into eVC++ and made it free.

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Postby gevans2000 » Mar 10, 2004 @ 3:29pm

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Postby fzammetti » Mar 10, 2004 @ 7:16pm

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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