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Memory access slowdown?


Memory access slowdown?

Postby kornalius » Jul 16, 2004 @ 5:57pm

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Postby jongjungbu » Jul 16, 2004 @ 11:01pm

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Postby kornalius » Jul 16, 2004 @ 11:36pm

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Postby Kzinti » Jul 17, 2004 @ 12:22am

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Postby kornalius » Jul 17, 2004 @ 1:17am

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Postby Kzinti » Jul 17, 2004 @ 1:26am

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Postby kornalius » Jul 17, 2004 @ 5:00am

k, thanks!
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Postby fast_rx » Jul 17, 2004 @ 5:36am

Would this be the case for files system memory as well as program memory?

I can see how a file system would get fragmented, and how a linked list style could get fragmented, but individually alloc'd items would never get fragmented themselves - right? Otherwise, addressing them would be quite a task.

So, I assume you're talking about a collection of alloc'd items that have been fragmented.

Why would this be a problem, unless it's something to do with caching? It seems like it would take just as long to address an item whether it's at location X or Y.
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Postby gamefreaks » Jul 17, 2004 @ 11:20am

What if everything is an illusion and nothing exists? In that case, I definitely overpaid for my carpet. -Woody Allen
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Postby hm » Jul 17, 2004 @ 9:05pm

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Postby kornalius » Jul 19, 2004 @ 7:06pm

Thanks, I have experimented with some of the suggestions posted in this thread and it does make a big difference!

Regards,
Kornalius
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Postby mm40 » Jul 21, 2004 @ 5:30am

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