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EVC++? IOSTREAM.H?


EVC++? IOSTREAM.H?

Postby VGA » Sep 18, 2004 @ 7:37am

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Postby Dan East » Sep 18, 2004 @ 1:05pm

If you are writing code from scratch (which I get the impression from your other posts), and if it is for a game, then just use the fopen family of routines for maximum portability. You may someday wish to port your code to even more primitive systems, like cell phones, GBA, etc, so you are better off using the most ubiquitous APIs.

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Postby VGA » Sep 19, 2004 @ 5:21am

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Postby VGA » Sep 27, 2004 @ 11:12am

Well actually what I wanted to do was to use a object or function like COUT instead of writing String classes...
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Postby jongjungbu » Sep 27, 2004 @ 3:33pm

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Postby VGA » Sep 27, 2004 @ 9:11pm

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