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first screenshots - PPC adventure game engine


first screenshots - PPC adventure game engine

Postby golan_trevize_x » May 23, 2002 @ 3:10pm

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Here's a screenshot of the adventure game engine I've been working on, built upon the ol' EasyCE library. All the artwork you see is just place-holder stuff. She's a cartoony render of a free model I downloaded, as is the backdrop. Just thought you guys might be interested.

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This is the adjoining room.

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This shows the ripple-search tool. In the absence of a mouse, the user can simply tap on the screen and generate ripples. These identify which objects on the stage can be interacted with.

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Here's what she thinks when you tap on the box in "examine" mode.

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Finally, here's the settings screen. Pretty simple right now!

So what game am I making with this? A grand fantastical epic, the first chapter of which is called "Firmament". If anyone's keen to know, I can tell you a bit more about the plot, characters, etc.[/img]
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Postby Michael Y » May 23, 2002 @ 3:17pm

Sounds awesome! I was planning on making a similar game, but mine's really far off from even being started :). Looks like a great game, though! Any projected release date or pricing?
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Postby golan_trevize_x » May 24, 2002 @ 2:32am

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Postby Hosed » May 24, 2002 @ 3:01am

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Postby R0B » May 24, 2002 @ 3:09am

"1011001010 NNNNNNNNNNOOOOOOOOOOOOOOOO!!!!!!" -Bender
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Postby benkenobi0 » May 24, 2002 @ 4:30am

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Postby TechMage » May 26, 2002 @ 5:31am

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Postby golan_trevize_x » May 26, 2002 @ 2:27pm

haha you guys are jokers. :roll: Actually any girls in the real game will be more healthily proportioned. This one looks like she's anorexic. They'll also be rugged up pretty heavily because it's a snowy setting for the most part (there goes my audience for the game!). There will be some dazzling winged women in Chapter 2...
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Postby Jules » May 27, 2002 @ 1:44am

Jules
 


Postby golan_trevize_x » May 27, 2002 @ 1:50am

Yeah Another World ("out of this world") was a pretty cool game. Probably the reason you're getting that feeling is because I rendered the place-holder art you see to make it look cel-shaded (pretty fashionable these days if E3 is anything to go by).
The adventure game I'm doing has no action element. It's like the old LucasArts or Revolution titles.[/i]
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