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Proper way to determine back-buffer size


Proper way to determine back-buffer size

Postby fzammetti » Jun 14, 2002 @ 9:33pm

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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Postby R0B » Jun 14, 2002 @ 10:02pm

"1011001010 NNNNNNNNNNOOOOOOOOOOOOOOOO!!!!!!" -Bender
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Yep

Postby fzammetti » Jun 14, 2002 @ 10:06pm

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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Postby R0B » Jun 14, 2002 @ 10:13pm

"1011001010 NNNNNNNNNNOOOOOOOOOOOOOOOO!!!!!!" -Bender
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Postby angedelamort » Jun 14, 2002 @ 10:39pm

You should go read this topic:


Because the buffer on the casio is larger than 320x240 :)
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Postby Dave » Jun 14, 2002 @ 10:57pm

(320*240*2);//Yes, I left out the shift, but

Don't panic - just about any compiler will replace this with 153600 long before it hits the assembler ;)

You are wise to go for the readability option in this case! You can even do a floating point or integer divide as long as it can be calculated at run time.
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Postby fzammetti » Jun 15, 2002 @ 12:45am

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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Postby Kzinti » Jun 15, 2002 @ 1:32am

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Postby Johan » Jun 15, 2002 @ 1:46am

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Maybe, finally...

Postby fzammetti » Jun 15, 2002 @ 6:42pm

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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Postby » Jun 15, 2002 @ 7:01pm

Applewood has a list of different screenmodes:


I have a link to a more detailed list somewhere, but i can't find it right now...
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Postby R0B » Jun 16, 2002 @ 12:36am

"1011001010 NNNNNNNNNNOOOOOOOOOOOOOOOO!!!!!!" -Bender
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