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What is Dram in gapi


What is Dram in gapi

Postby Guest » May 29, 2003 @ 1:13pm

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Postby Dan East » May 29, 2003 @ 2:18pm

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Postby Guest » May 29, 2003 @ 3:06pm

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Postby Dan East » May 29, 2003 @ 3:45pm

Last edited by Dan East on May 29, 2003 @ 3:54pm, edited 1 time in total.
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Postby Dan East » May 29, 2003 @ 3:52pm

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Postby fzammetti » May 29, 2003 @ 5:49pm

...and so I said to Mr. Gates: "$640 billion should be enough for anyone!"
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Postby RICoder » May 30, 2003 @ 12:35am

<iframe src="http://gamercard.xbox.com/RICoder.card" scrolling="no" frameBorder="0" height="140" width="204">RICoder</iframe>
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Postby Guest » May 30, 2003 @ 10:43am

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Postby Dan East » May 31, 2003 @ 4:26am

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Postby gamefreaks » May 31, 2003 @ 7:08pm

What if everything is an illusion and nothing exists? In that case, I definitely overpaid for my carpet. -Woody Allen
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Postby Velo » Jun 1, 2003 @ 1:56am

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Postby Guest » Jun 2, 2003 @ 10:54am

so if i create a buffer(new (unsigned short*)test[320*240]) as a backbuffer. iw ould be correct, but how do i use the dram buffer
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Postby Dan East » Jun 3, 2003 @ 5:19pm

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Postby Guest » Jun 3, 2003 @ 6:14pm

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Postby Dan East » Jun 3, 2003 @ 6:19pm

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A discussion forum for mobile device developers on the Windows Mobile platform. Any platform specific topics are welcome.

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