by Dan East » Oct 6, 2001 @ 11:28am
Well, being that the code is all in straight C/C++, and appears to use straight Windows API for gfx, it would be possible to port without major rewriting. However, it does not currently even build with VC++, so the sources would have to be added to a new project, and compiler-specific quirks worked out. Also, it seems like the project is overly complex implementation-wise, which doesn't help. Sound would be another issue as well, as it appears they use midi.<br><br>Dan East