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Cool: Ultima7 for PPC


Re: Cool: Ultima7 for PPC

Postby esw » Oct 7, 2001 @ 9:41pm

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Re: Cool: Ultima7 for PPC

Postby Phantom » Oct 8, 2001 @ 4:18am

Give me some good data and
I will give you the world
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Re: Cool: Ultima7 for PPC

Postby Matt Keys » Oct 8, 2001 @ 5:24pm

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Re: Cool: Ultima7 for PPC

Postby Avatar » Oct 8, 2001 @ 5:31pm

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Re: Cool: Ultima7 for PPC

Postby Matt Keys » Oct 8, 2001 @ 5:38pm

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Re: Cool: Ultima7 for PPC

Postby esw » Oct 8, 2001 @ 5:40pm

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Re: Cool: Ultima7 for PPC

Postby suchiaruzu » Oct 8, 2001 @ 6:06pm

BrianO already ported it and sent me a demo. Have a look at the screenshot:<br>Image ;)<br>At least that's how it could look like :)
<div align="center">Image<br></div>
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Re: Cool: Ultima7 for PPC

Postby jongjungbu » Oct 8, 2001 @ 6:37pm

LOL, nice job, Shape.
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Re: Cool: Ultima7 for PPC

Postby Avatar » Oct 8, 2001 @ 7:30pm

New thread re:porting team posted @<br>http://forum.pocketmatrix.com/welcome.pl?board=generaldeveloper&action=display&num=2284<br><br>As for screen shot - I think it would be a good idea to have the window layout in landscape mode, perhaps at a higher resolution than the default (640x480 ;) No need for on-screen keyboard, as we can use the hardware keys for shortcuts (like toggle attack mode / inventory / etc) and as far as I recall, all the text conversations/responses are pre-defined, so all you need to do is tap...
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Re: Cool: Ultima7 for PPC

Postby Village_Ideot » Oct 8, 2001 @ 9:14pm

I WOULD LOVE TO SEE A GTA GAME ON THE PPC!!!<br><br>Maybe because gta3 is coming out, they will release the source code for gta1<br><br>*starts playing gta2*
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Current snapshot does not compile with that workspace

Postby A000-FFFF » Nov 12, 2002 @ 10:52am

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Exult port

Postby Porter » Nov 12, 2002 @ 10:54am

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Postby Valheru » Nov 13, 2002 @ 6:49am

SDL is the sound library used for PocketSCUMM so that converts okay 8)
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Postby esw » Nov 14, 2002 @ 1:36am

Colourless said the main issue was getting rid of the C++ exceptions exult uses. He probably has a workspace that works since he was working on porting it.
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Postby kaboomie » Nov 23, 2002 @ 1:07am

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